In this online seminar, you will learn how to prioritize and optimize UX design for mobile and native apps, reviewing design principles that ensure inclusion for all.
- How the Web Content Accessibility Guidelines (WCAG 2.1) criteria match up in mobile and native app design
- Review 18 Mobile and Native App Inclusive UX examples
- Examples separated under the 4 core accessibility principles
- Perceivable Principle
- Operable Principle
- Understandable Principle
- Robustness Principle
- Technical explanations for each and how they connect back to the WCAG
Luca Boškin is the Senior User Interface and User Experience Designer at UsableNet. He joined the company in 2014 as a designer with strong collaboration skills across multiple disciplines, from design research to web development to client services. He has helped develop more usable and accessible interfaces for clients including SAS, Fendi, Yum! Brands, Advance Auto Parts and Lovesac. He has a strong background in web design from past experiences with agencies and small design studios.
Joseph DiNero is an Assistive Technology Specialist at Helen Keller Services for the Blind, a nonprofit organization that offers a wide range of services and programs for people of all ages who are blind or have vision impairments. In his work at Helen Keller Services, Joe teaches people who are blind or visually impaired how to use assistive technology to aid them in becoming more independent. In Joe’s work with his students, he provides them with the user skills necessary to be successful in the future. Joe also applies his technical background in his work for UsableNet as Head Digital Accessibility Tester.
Jason C. Taylor is the Chief Innovation Strategist and Advisor to the UsableNet CEO with nearly 20 years of experience in usability and accessibility. He is a global technology thought leader for multichannel customer engagement, actively advising leading companies on how to extend their brands across multiple channels for all users. He has been an active member of the accessibility and usability communities since 2001, which started with leading partnerships between UsableNet, Macromedia (now Adobe), and The Nielsen Norman Group.